Overgrown!
Student-led, 2.5D Video Game
Here’s a reel of my best character animation work from Overgrown! a student-led, 2.5D video game. I had the pleasure of being able to do some in-game animations, along with a few shots in the cinematic cutscenes. The project was one of the most unique that I’ve worked on, as it required a unique collaboration between the art and game design departments. It was especially a challenge, as the 2D animated enemies had to exist within 3D level design. I’m super grateful to have helped out!